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電子發(fā)燒友網(wǎng)>電子資料下載>電子資料>基于Arduino的壓力鍋哨聲指示器

基于Arduino的壓力鍋哨聲指示器

2022-11-24 | zip | 0.09 MB | 次下載 | 免費(fèi)

資料介紹

描述

問(wèn)題陳述

有聽(tīng)力障礙的人或忙碌的家庭主婦有時(shí)無(wú)法跟蹤壓力鍋吹了多少次口哨。這種基于 Arduino 的設(shè)備將幫助他們克服這個(gè)問(wèn)題。

項(xiàng)目描述

這是一個(gè)基于 Arduino 的項(xiàng)目,旨在幫助聽(tīng)力障礙者或家庭主婦跟蹤壓力鍋的哨聲。每當(dāng)廚師不在時(shí),該設(shè)備將使用聲音傳感器記錄壓力鍋發(fā)出哨聲的次數(shù)。并且只要該號(hào)碼與預(yù)定義的號(hào)碼匹配,該設(shè)備就會(huì)開(kāi)始發(fā)出嗶嗶聲,從而提醒用戶(hù)。

硬件零件清單:

(可以任何當(dāng)?shù)?/font>電子商店購(gòu)買(mǎi))

  • Arduino UNO 開(kāi)發(fā)板
  • Arduino聲音傳感器模塊
  • 壓電蜂鳴器
  • 男女跳線(xiàn)
  • 7段顯示模塊
  • 按鈕開(kāi)關(guān)(推上、推下)
?
pYYBAGN-3NKAP99GAADhSjzhhNI15.jpeg
7段顯示和聲音傳感器模塊
?

?

?
poYBAGN-3NSAEi81AADBXJI0d1Y40.jpeg
壓電蜂鳴器
?

工作原則

首先,用戶(hù)必須通過(guò)連接到設(shè)備的按鈕為壓力鍋預(yù)設(shè)所需的計(jì)數(shù)器(例如 2、4、5...最多 9 個(gè))。現(xiàn)在設(shè)備將把任何沉重的聲音視為輸入并開(kāi)始增加其內(nèi)部計(jì)數(shù)器。每當(dāng)壓力鍋發(fā)出哨聲時(shí),計(jì)數(shù)器就會(huì)增加。如果它與預(yù)設(shè)數(shù)字匹配(我們?cè)谑褂冒粹o開(kāi)關(guān)之前設(shè)置),蜂鳴器將被觸發(fā)并提醒用戶(hù)已達(dá)到所需的計(jì)數(shù)。

Arduino代碼

 //product Designed by Sourav Paul 
 //Date last updated on 05/06/18 , 07:09 AM
const int buttonPin = 13;     // the number of the pushbutton pin
const int buttonPowerPin =  2;      // the number of the LED pin
const int soundPin = 3; // the number of the sound sensor pin
int counter = 1; // set initial counter to value 1
const int buzzerPin = A1; // the number of buzzer pin
int whistle = 0; // initial whistle value to zero.
int buttonState = 0;         // current state of the button
int lastButtonState = 0;     // previous state of the button
int whistlestate = 0;
int lastwhistlestate = 0;     // previous state of the whistle
volatile int state = LOW;
boolean Counterflag = true;
unsigned long start, finished, elapsed;
//declare variables for 7 segment display
int seg_a = 11; // declare the variables
int seg_b = 10;
int seg_c = 9;
int seg_d = 8;
int seg_e = 7;
int seg_f = 6;
int seg_g = 5;
int seg_dp = 4;
int com = 12;
void blink() { 
  //ISR function
  state = !state; //toggle the state when the interrupt occurs
}
void print0()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,HIGH);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,LOW);
 digitalWrite(seg_dp,LOW);
}
void print1()
{
 digitalWrite(seg_a,LOW);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,LOW);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,LOW);
 digitalWrite(seg_g,LOW);
 digitalWrite(seg_dp,LOW);
}
void print2()
{
  digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,LOW);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,HIGH);
 digitalWrite(seg_f,LOW);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print3()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,LOW);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print4()
{
digitalWrite(seg_a,LOW);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,LOW);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print5()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,LOW);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print6()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,LOW);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,HIGH);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print7()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,LOW);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,LOW);
 digitalWrite(seg_g,LOW);
 digitalWrite(seg_dp,LOW);
}
void print8()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,HIGH);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void print9()
{
 digitalWrite(seg_a,HIGH);
 digitalWrite(seg_b,HIGH);
 digitalWrite(seg_c,HIGH);
 digitalWrite(seg_d,HIGH);
 digitalWrite(seg_e,LOW);
 digitalWrite(seg_f,HIGH);
 digitalWrite(seg_g,HIGH);
 digitalWrite(seg_dp,LOW);
}
void setup() {
 digitalWrite(com,LOW);
 // initialize the pushbutton pin as an input:
 pinMode(buttonPin, INPUT);
 pinMode(buttonPowerPin, OUTPUT);
 digitalWrite(buttonPowerPin, HIGH);
 Serial.begin(9600);
 pinMode(soundPin, INPUT);
 pinMode(buzzerPin, OUTPUT);
 attachInterrupt(digitalPinToInterrupt(soundPin), blink, FALLING);
 pinMode(seg_a,OUTPUT); // configure all pins used to outputs
 pinMode(seg_b,OUTPUT);
 pinMode(seg_c,OUTPUT);
 pinMode(seg_d,OUTPUT);
 pinMode(seg_e,OUTPUT);
 pinMode(seg_f,OUTPUT);
 pinMode(seg_g,OUTPUT);
 pinMode(seg_dp,OUTPUT);
 pinMode(com,OUTPUT);
}
// func to play buzzer
void playbuzzer()
{
 digitalWrite(buzzerPin, HIGH);
 }
 // detect button state change
 void buttontstateChanged()
 {
   // read the pushbutton input pin:
buttonState = digitalRead(buttonPin);
 // compare the buttonState to its previous state
 if (buttonState != lastButtonState) {
   // if the state has changed, increment the counter
   if (buttonState == HIGH) {
     // if the current state is HIGH then the button went from off to on:
     counter++;
   } else {
   }
   // Delay a little bit to avoid bouncing
   delay(50);
 }
 // save the current state as the last state, for next time through the loop
 lastButtonState = buttonState;
 }
// print counter number in 7 segment display unit
void printcounterValue()
{
 switch(counter){
   case 1:
   print1();
   break;
   case 2:
   print2();
   break;
   case 3:
   print3();
   break;
   case 4:
   print4();
   break;
   case 5:
   print5();
   break;
   case 6:
   print6();
   break;
   case 7:
   print7();
   break;
   case 8:
   print8();
   break;
   case 9:
   print9();
   break;
 }
}
// print whistle number into 7 segment display 
void printwhistleValue()
{
 switch(whistle){
   case 0:
   print0();
   break;
   case 1:
   print1();
   break;
   case 2:
   print2();
   break;
   case 3:
   print3();
   break;
   case 4:
   print4();
   break;
   case 5:
   print5();
   break;
   case 6:
   print6();
   break;
   case 7:
   print7();
   break;
   case 8:
   print8();
   break;
   case 9:
   print9();
   break;
 }
}
//func to pre-set desired counter
void setCounter()
{
 start=millis();
 while(elapsed<=50000)    // 50 seconds time is given for setting counter timer
 {
 buttontstateChanged();
 printcounterValue();
 finished=millis();
 elapsed=finished-start;
 }
  Counterflag = false;
 }
void loop() {
 //Set counter at beginning of program
 if(Counterflag == true)
 {
 setCounter();
 }
 //calling whistle detecting function
printwhistleValue();
if(state==HIGH)
{
  whistle++;
 printwhistleValue();
  delay(20000); // 20 secs minimum gap is given between two whistle sounds.
  state = LOW;                                                                                                                                                                                                                                            ;
}
//compares if whistle number is greater than equal to pre-set counter, if yes then kick off buzzer alarm.
if(whistle>=counter)
{
 playbuzzer();
}
}

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